Posts Categorized: Blog

Gamecrimes, Tyrian and Blattlestar Galactica

As you know we had the pleasure to participate to the Gamecrimes podcast. After the podcast we did a written interview where we discussed more in detail all the topics regarding Dimension Drive. Go there and get all the fancy details: Gamecrimes interview If you are more into podcasts than written interviews hit the play… Read more »

Gamer.nl Podcast at Dutch Comic Con

During the Dutch Comic Con the guys at Gamer.nl were doing a podcast with several indie developers and we had the pleasure to participate to it (jump to minute 29:06 in the video to go directly to our part). Yes… Gandalf was there 😛

Dutch Comic Con recap

Hey folks, we had an amazing time showcasing Dimension Drive at Dutch Comic Con in preparation for our Kickstarter campaign launch on the 14th of April. The audience played the new build of the game non-stop during the weekend. Look, people queuing to play the game!   We got some really nice feedback. We also… Read more »

Story teaser is live

Hey all, we’ve just released a new story teaser. Will you like it? “I hope you do.”

Beta Wave Radio

Hey folks, tonight at 8PM CET (7PM GMT) we’ll be live at Beta Wave Radio. Tune in if you want to hear some more about Dimension Drive!

Dimension Drive showcase this weekend at the Dutch Comic Con

Dimension Drive is going to have a booth at the #dutchcomiccon ( Utrecht 28-29 March). We think is a good place to showcase for the very first time ….. our new beta !!!! Completely re-furbished with new art, music, game-play,  and …. much more. We will be sharing an awesome weekend with great guests there as Samantha Fox… Read more »

Dimension Drive interview at Gamecrimes podcast

On Saturday 21/03 at 17:00 CET, we are going to be interviewed at GameCrimes podcast in Beta Wave Radio. GameCrimes is the first English language podcast entirely dedicated to the Spanish video game development community. We will be talking about Dimension Drive, our Kickstarter plans …. ( we are going to finally say the date we will go… Read more »

How do we do Level Design?

With 2 scenes views side by side obviously! This allows us to get a feeling of how both sides of the game work with respect to the other. We always try to maximize the flow creating an “optimum” path combining both sides in perfect sync. Got any question? Feel free to ask in the comments… Read more »

We are coming back to Indievelopment !!!

Almost a year has past since the last Indievelopment where David Jimenez @dajimba and myself @aeonphyxius showed for the very first time Dimension Drive to the world. We really enjoyed seeing how other people played the game, gathering feedback from them, speaking to the whole Dutch indie scene, …. and even finding some bugs :P…. Read more »

Ashajul Scout ship design

Hey there, check out these shots by @MaxHeyderArt from the smaller enemy ships in the game!